UFC Fight Night: Procházka vs. Stirling · Flyweight · 3 rounds
Opening locked Oct 1, 2026 · Asu Almabayev 51% · Submission · Distance · waiting on the result

KazakhstanAsu Almabayev
“Zulfikar”
Unranked · 24-3 · wrestler · Orthodox · 32 · IQ B 74
Dar Pro Team Kazakhstan · Kazakhstan
Asu Almabayev
51.2%
Kyoji Horiguchi
48.8%
Model win probability · confidence 43%
No market posted yet.
Why the model leans this way
Asu Almabayev is the model side at 51.2% because the largest live edges sit where this fight is likely to be fought. Grappler historical edge: Almabayev (ground 88) into Horiguchi (TD reaction 62). Ground game is the clearest separator: Almabayev 88 (A) vs Horiguchi 37 (D). Almabayev brings 4.7 TD/15 and 11 sub wins into Horiguchi's 79% takedown defense.
Ground game
AlmabayevAlmabayev 88 (A) vs Horiguchi 37 (D). Almabayev brings 4.7 TD/15 and 11 sub wins into Horiguchi's 79% takedown defense.
Durability
HoriguchiHoriguchi 85 (A) vs Almabayev 79 (B+). Horiguchi has been finished by strikes 0 times; Almabayev 0.
Punching agility
HoriguchiHoriguchi 51 (C) vs Almabayev 47 (D). Hand speed / output lean Horiguchi (3.8 SLpM at 57%).
Striking defense
HoriguchiHoriguchi 65 (C+) vs Almabayev 62 (C+). Horiguchi absorbs 3.28/min at 60% defense; Almabayev is a softer target at 3.80 SApM.
Path · Almabayev
Almabayev has to wrestle early, chain the second shot, and make Horiguchi defend the neck instead of throwing. That is the percentage path.
Path · Horiguchi
Horiguchi has to stuff the first takedown (62 TD-reaction), keep this standing, and hunt a pocket that grades 62 on defense. Wrestling is the death lane.
A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number.
Style and location. Wrestling entries, fence control, and mat time should decide the scorecards — or the finish. Almabayev is built as: Chain-wrestling grappler. Horiguchi is built as: Pocket striker. Fight IQ delta is +3 toward Almabayev — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Ground game: Almabayev 88 (A) vs Horiguchi 37 (D). Almabayev brings 4.7 TD/15 and 11 sub wins into Horiguchi's 79% takedown defense. Durability: Horiguchi 85 (A) vs Almabayev 79 (B+). Horiguchi has been finished by strikes 0 times; Almabayev 0. Punching agility: Horiguchi 51 (C) vs Almabayev 47 (D). Hand speed / output lean Horiguchi (3.8 SLpM at 57%).
The finish path leans the mat (43% submission). Once a takedown sticks, the neck becomes the whole fight. A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Wrestling entries, fence control, and mat time should decide the scorecards — or the finish.
R1
25%
R2
17%
R3
20%
Dist
38%
Most likely: Distance. Expected 10 minutes.
Grappler historical edge: Almabayev (ground 88) into Horiguchi (TD reaction 62).
Ground game (tape)
88 vs 37
Striking differential
-1.52 vs 0.49 SLpM−SApM (recency / opp. adjusted)
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Damage ratio
0.60 vs 1.15 landed/absorbed
Output (SLpM)
2.28 vs 3.77
Striking defense
63% vs 60%
Style interaction
Grappler historical edge: Almabayev (ground 88) into Horiguchi (TD reaction 62).
Striking efficiency
61% vs 57%
Fight IQ
B 74 vs B 71 — composure, win-lane diversity, adjustments
Reach / length
65.0" vs 63.0"
Durability
0 vs 0 KO losses
Age-adjusted curve
32 vs 35
Punching agility
Output × accuracy × age curve
Pocket defense (tape)
C+ vs C+
Takedown mismatch
TD def 66% vs 79%
Timing & reaction
Defense + absorb + knockdown timing proxy
Cardio proxy
Output sustainability + distance rate
Recency form
Opp.-adjusted last 0/0 UFC rows
Counter punching
47 vs 48
Takedown reaction
66% vs 79% hips on the shot
Strength of schedule
Opp. quality 50 vs 50
Layoff / rust
Time since last fight
Championship / 5-round
Three-round fight
No recent UFC tape in the book.
No recent UFC tape in the book.
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