UFC 332: Silva vs. Wang · Welterweight · 3 rounds
Opening locked Sep 29, 2026 · Jacobe Smith 91% · KO/TKO · Distance · scored hit (Jacobe Smith / KO/TKO)
Jacobe Smith
91.0%
Bruce Whitehead
9.0%
Model win probability · confidence 86%
Desk
91.0% / 9.0%
Market
89.6% / 10.4%
Moneyline
-1182 / +833
Edge
+1.4% Smith
Pinnacle moneyline, two-way de-vigged. Desk tracks the market on Smith. Not a betting tip.
Why the model leans this way
Jacobe Smith is the model side at 91.0% because the largest live edges sit where this fight is likely to be fought. Grappler historical edge: Smith (ground 81) into Whitehead (TD reaction 55). Open-stance look favors the southpaw / switch side slightly. Ground game is the clearest separator: Smith 81 (B+) vs Whitehead 19 (D). Smith brings 7.8 TD/15 and 1 sub wins into Whitehead's 85% takedown defense.
Ground game
SmithSmith 81 (B+) vs Whitehead 19 (D). Smith brings 7.8 TD/15 and 1 sub wins into Whitehead's 85% takedown defense.
Punching agility
SmithSmith 90 (A) vs Whitehead 39 (D). Hand speed / output lean Smith (6.9 SLpM at 72%).
Fight IQ
SmithSmith 78 (B+) vs Whitehead 59 (C). Problem-solving and win-lane diversity sit with Smith (B+ vs C).
Striking defense
SmithSmith 73 (B) vs Whitehead 57 (C). Smith absorbs 2.19/min at 54% defense; Whitehead is a softer target at 4.60 SApM.
Path · Smith
Smith has to wrestle early, chain the second shot, and make Whitehead defend the neck instead of throwing. That is the percentage path.
Path · Whitehead
Whitehead has to stuff the first takedown (55 TD-reaction), keep this standing, and hunt a pocket that grades 73 on defense. Wrestling is the death lane.
This is a firm lean, not a lock. The upset script is Whitehead attacking takedown reaction with durability.
Style and location. Wrestling entries, fence control, and mat time should decide the scorecards — or the finish. Smith is built as: Volume pressure striker — suspect hips against the shot, southpaw. Whitehead is built as: Hybrid who can change levels. Fight IQ delta is +19 toward Smith — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Ground game: Smith 81 (B+) vs Whitehead 19 (D). Smith brings 7.8 TD/15 and 1 sub wins into Whitehead's 85% takedown defense. Punching agility: Smith 90 (A) vs Whitehead 39 (D). Hand speed / output lean Smith (6.9 SLpM at 72%). Fight IQ: Smith 78 (B+) vs Whitehead 59 (C). Problem-solving and win-lane diversity sit with Smith (B+ vs C).
The finish path leans strikes (39% KO/TKO vs 28% submission). One clean read in the pocket can flip a close card. This is a firm lean, not a lock. The upset script is Whitehead attacking takedown reaction with durability. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Wrestling entries, fence control, and mat time should decide the scorecards — or the finish.
R1
30%
R2
18%
R3
19%
Dist
34%
Most likely: Distance. Expected 9.4 minutes.
Grappler historical edge: Smith (ground 81) into Whitehead (TD reaction 55). Open-stance look favors the southpaw / switch side slightly.
Striking differential
4.70 vs -4.60 SLpM−SApM (recency / opp. adjusted)
Damage ratio
3.15 vs 0.00 landed/absorbed
Striking efficiency
72% vs 0%
Ground game (tape)
81 vs 19
Output (SLpM)
6.89 vs 0.00
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Punching agility
Output × accuracy × age curve
Fight IQ
B+ 78 vs C 59 — composure, win-lane diversity, adjustments
Striking defense
54% vs 68%
Pocket defense (tape)
B vs C
Counter punching
52 vs 37
Style interaction
Grappler historical edge: Smith (ground 81) into Whitehead (TD reaction 55). Open-stance look favors the southpaw / switch side slightly.
Recency form
Opp.-adjusted last 0/0 UFC rows
Cardio proxy
Output sustainability + distance rate
Takedown reaction
54% vs 85% hips on the shot
Takedown mismatch
TD def 54% vs 85%
Durability
0 vs 0 KO losses
Age-adjusted curve
30 vs 29
Timing & reaction
Defense + absorb + knockdown timing proxy
Reach / length
72.0" vs 72.0"
Strength of schedule
Opp. quality 50 vs 50
Layoff / rust
Time since last fight
Championship / 5-round
Three-round fight
No recent UFC tape in the book.
No recent UFC tape in the book.
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