Ground game
81 B+Chain wrestling and submissions are a primary weapon. 1 tapouts and 7.8 TD/15 put opponents on the fence or the mat.
- 7.78 takedowns / 15 at 92% accuracy
- 0.71 submission attempts / 15 · 1 career sub wins
Welterweight
“Cobe”
12-0
SLpM
6.89
SApM
2.19
Str Acc
72%
Str Def
54%
TD Avg
7.78
TD Acc
92%
TD Def
54%
Sub Avg
0.71
Volume pressure striker — suspect hips against the shot, southpaw
Fight IQ
Thin sample — 0 loaded UFC rows, 12 career fights for Jacobe Smith. Reaction and agility are wider intervals.
IQ
Ground
Defense
Counter
Reaction
proxy
Agility
proxy
TD react
Chin
Punching agility
Hands move. High clean output for the age band — combinations come in bursts, not long-arm pawing.
Durability
Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win.
Ground game
Chain wrestling and submissions are a primary weapon. 1 tapouts and 7.8 TD/15 put opponents on the fence or the mat.
Takedown reaction
A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around.
Counter punching
This is a first-strike, pressure profile more than a counter. Wins come from owning the center, not waiting.
Timing & reaction
Late on the read. High absorb or a leaking TD defense suggests the first move often belongs to the opponent.
Jacobe Smith “Cobe” is a 30-year-old Southpaw welterweight out of USA, camped at Fortis MMA. The tape read: volume pressure striker — suspect hips against the shot, southpaw. Career mark 12-0-0 — 0 by KO/TKO, 1 by submission, 11 by decision. Fight IQ grades B+ (78).
What works. Punching agility is the standout at 90 (A). Hands move. High clean output for the age band — combinations come in bursts, not long-arm pawing. Ground game B+ on 7.78 TD/15 and 0.71 sub attempts. Striking defense B at 54% / 2.19 SApM. Counter punching C; punching agility A (output × accuracy × age curve). Takedown reaction C on 54% TD defense. These are tape proxies — not lab reaction times — built from FightMetric rates, finish shares, and 0 loaded UFC rows.
Where it breaks. Takedown reaction is the soft spot (50, C). A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around. Opponents who force wrestling and keep the fight on the fence have historically been the ones who make this résumé leak. Losses lean decision more often than a highlight — the issue is usually control of minutes, not a glass jaw.
The book has no per-fight UFC rows for Smith yet. This scouting card is carried by career FightMetric rates and the win-method split — treat the reaction and agility marks as wider intervals.
Chain wrestling and submissions are a primary weapon. 1 tapouts and 7.8 TD/15 put opponents on the fence or the mat.
Serviceable pocket defense. Can be found, but rarely walks into the same shot twice.
This is a first-strike, pressure profile more than a counter. Wins come from owning the center, not waiting.
Late on the read. High absorb or a leaking TD defense suggests the first move often belongs to the opponent.
Hands move. High clean output for the age band — combinations come in bursts, not long-arm pawing.
A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around.
Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win.
| Date | Opponent | Res | Method | Rnd | Sig |
|---|---|---|---|---|---|
| No UFC tape loaded for this fighter yet. | |||||