Noche UFC: Silva vs. Delgado · Lightweight · 3 rounds
Opening locked Sep 5, 2026 · Tommy Gantt 58% · Decision · Distance · scored hit (Tommy Gantt / Submission)
Drakkar Klose
42.4%
Tommy Gantt
57.6%
Model win probability · confidence 51%
Desk
42.4% / 57.6%
Market
24.8% / 75.2%
Moneyline
+292 / -342
Edge
+17.6% Klose
Pinnacle moneyline, two-way de-vigged. Desk is well off the market on Klose. Not a betting tip.
Why the model leans this way
Tommy Gantt is the model side at 57.6% because the largest live edges sit where this fight is likely to be fought. Grappler historical edge: Gantt (ground 87) into Klose (TD reaction 67). Ground game is the clearest separator: Gantt 87 (A) vs Klose 28 (D). Gantt brings 11.3 TD/15 and 4 sub wins into Klose's 79% takedown defense.
Ground game
GanttGantt 87 (A) vs Klose 28 (D). Gantt brings 11.3 TD/15 and 4 sub wins into Klose's 79% takedown defense.
Takedown reaction
KloseKlose 67 (C+) vs Gantt 43 (D). When the shot comes, Klose stuffs it at 79% — Gantt is at 40%.
Fight IQ
GanttGantt 80 (B+) vs Klose 66 (C+). Problem-solving and win-lane diversity sit with Gantt (B+ vs C+).
Timing & reaction
KloseKlose 59 (C) vs Gantt 51 (C). The reaction proxy — defense plus absorb plus knockdown timing — sits with Klose.
Path · Klose
Klose has to stuff the first takedown (67 TD-reaction), keep this standing, and hunt a pocket that grades 63 on defense. Wrestling is the death lane.
Path · Gantt
Gantt has to wrestle early, chain the second shot, and make Klose defend the neck instead of throwing. That is the percentage path.
A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number.
Style and location. Wrestling entries, fence control, and mat time should decide the scorecards — or the finish. Gantt is built as: Chain-wrestling grappler — suspect hips against the shot. Klose is built as: Pocket striker. Fight IQ delta is +13 toward Gantt — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Ground game: Gantt 87 (A) vs Klose 28 (D). Gantt brings 11.3 TD/15 and 4 sub wins into Klose's 79% takedown defense. Takedown reaction: Klose 67 (C+) vs Gantt 43 (D). When the shot comes, Klose stuffs it at 79% — Gantt is at 40%. Fight IQ: Gantt 80 (B+) vs Klose 66 (C+). Problem-solving and win-lane diversity sit with Gantt (B+ vs C+).
The finish path leans the mat (34% submission). Once a takedown sticks, the neck becomes the whole fight. A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Wrestling entries, fence control, and mat time should decide the scorecards — or the finish.
R1
25%
R2
16%
R3
18%
Dist
40%
Most likely: Distance. Expected 10.1 minutes.
Grappler historical edge: Gantt (ground 87) into Klose (TD reaction 67).
Ground game (tape)
28 vs 87
Striking differential
1.14 vs -0.66 SLpM−SApM (recency / opp. adjusted)
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Striking efficiency
64% vs 85%
Takedown reaction
79% vs 40% hips on the shot
Damage ratio
1.37 vs 0.82 landed/absorbed
Fight IQ
C+ 66 vs B+ 80 — composure, win-lane diversity, adjustments
Reach / length
70.0" vs 76.5"
Output (SLpM)
4.25 vs 2.92
Takedown mismatch
TD def 79% vs 40%
Age-adjusted curve
38 vs 33
Recency form
Opp.-adjusted last 0/0 UFC rows
Striking defense
60% vs 62%
Timing & reaction
Defense + absorb + knockdown timing proxy
Style interaction
Grappler historical edge: Gantt (ground 87) into Klose (TD reaction 67).
Counter punching
54 vs 58
Pocket defense (tape)
C+ vs C+
Punching agility
Output × accuracy × age curve
Durability
0 vs 0 KO losses
Cardio proxy
Output sustainability + distance rate
Strength of schedule
Opp. quality 50 vs 50
Layoff / rust
Time since last fight
Championship / 5-round
Three-round fight
No recent UFC tape in the book.
No recent UFC tape in the book.
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