UFC Fight Night: Bonfim vs. Brady · Featherweight · 3 rounds
Opening locked Aug 19, 2026 · TBA 50% · Decision · Distance · waiting on the result
Keiichiro Nakamura
62.5%
Ollie Schmid
37.5%
Model win probability · confidence 56%
No market posted yet.
Why the model leans this way
Keiichiro Nakamura is the model side at 62.5% because the largest live edges sit where this fight is likely to be fought. Striker vs striker. The pocket and the counter become the whole fight. Open-stance look favors the southpaw / switch side slightly. Punching agility is the clearest separator: Nakamura 51 (C) vs Schmid 40 (D). Hand speed / output lean Nakamura (4.5 SLpM at 42%).
Punching agility
NakamuraNakamura 51 (C) vs Schmid 40 (D). Hand speed / output lean Nakamura (4.5 SLpM at 42%).
Counter punching
NakamuraNakamura 41 (D) vs Schmid 34 (D). Nakamura's return is the live one (0.62 KD/15, 0 KOs) against Schmid's entries.
Takedown reaction
SchmidSchmid 59 (C) vs Nakamura 55 (C). When the shot comes, Schmid stuffs it at 85% — Nakamura is at 85%.
Striking defense
NakamuraNakamura 66 (C+) vs Schmid 63 (C+). Nakamura absorbs 3.03/min at 59% defense; Schmid is a softer target at 3.47 SApM.
Path · Nakamura
Volume. Nakamura wins ugly minutes at range, clutter the center, and never give Schmid a clean reset.
Path · Schmid
Schmid wins by forcing the fight into durability and denying Nakamura a long look at durability.
A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number.
Style and location. Almost exclusively standing. Power and volume decide it. Nakamura is built as: Pocket striker — southpaw. Schmid is built as: Pocket striker. Fight IQ delta is -2 toward Schmid — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Punching agility: Nakamura 51 (C) vs Schmid 40 (D). Hand speed / output lean Nakamura (4.5 SLpM at 42%). Counter punching: Nakamura 41 (D) vs Schmid 34 (D). Nakamura's return is the live one (0.62 KD/15, 0 KOs) against Schmid's entries. Takedown reaction: Schmid 59 (C) vs Nakamura 55 (C). When the shot comes, Schmid stuffs it at 85% — Nakamura is at 85%.
The finish path leans strikes (41% KO/TKO vs 12% submission). One clean read in the pocket can flip a close card. A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Almost exclusively standing. Power and volume decide it.
R1
24%
R2
15%
R3
16%
Dist
46%
Most likely: Distance. Expected 10.5 minutes.
Striker vs striker. The pocket and the counter become the whole fight. Open-stance look favors the southpaw / switch side slightly.
Striking differential
1.45 vs -0.24 SLpM−SApM (recency / opp. adjusted)
Damage ratio
1.48 vs 0.93 landed/absorbed
Striking efficiency
42% vs 30%
Output (SLpM)
4.48 vs 3.23
Recency form
Opp.-adjusted last 0/0 UFC rows
Age-adjusted curve
37 vs 25
Punching agility
Output × accuracy × age curve
Counter punching
41 vs 34
Striking defense
59% vs 62%
Reach / length
70.0" vs 72.0"
Takedown reaction
85% vs 85% hips on the shot
Fight IQ
D 44 vs D 45 — composure, win-lane diversity, adjustments
Pocket defense (tape)
C+ vs C+
Cardio proxy
Output sustainability + distance rate
Style interaction
Striker vs striker. The pocket and the counter become the whole fight. Open-stance look favors the southpaw / switch side slightly.
Timing & reaction
Defense + absorb + knockdown timing proxy
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Takedown mismatch
TD def 85% vs 85%
Strength of schedule
Opp. quality 50 vs 50
Layoff / rust
Time since last fight
Championship / 5-round
Three-round fight
Ground game (tape)
12 vs 12
Durability
0 vs 0 KO losses
No recent UFC tape in the book.
No recent UFC tape in the book.
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