UFC Fight Night: Muhammad vs. Bonfim · Catch Weight · 3 rounds
Opening locked Aug 19, 2026 · Alessandro Costa 52% · Submission · Round 1 · scored hit (Alessandro Costa / KO/TKO)
Matt Schnell
47.7%
Alessandro Costa
52.3%
Model win probability · confidence 45%
No market posted yet.
Why the model leans this way
Alessandro Costa is the model side at 52.3% because the largest live edges sit where this fight is likely to be fought. Grappler historical edge: Schnell (ground 51) into Costa (TD reaction 68). Ground game is the clearest separator: Schnell 51 (C) vs Costa 34 (D). Schnell brings 0.6 TD/15 and 9 sub wins into Costa's 82% takedown defense.
Ground game
SchnellSchnell 51 (C) vs Costa 34 (D). Schnell brings 0.6 TD/15 and 9 sub wins into Costa's 82% takedown defense.
Fight IQ
CostaCosta 66 (C+) vs Schnell 52 (C). Problem-solving and win-lane diversity sit with Costa (C+ vs C).
Punching agility
CostaCosta 57 (C) vs Schnell 46 (D). Hand speed / output lean Costa (3.9 SLpM at 51%).
Takedown reaction
CostaCosta 68 (C+) vs Schnell 57 (C). When the shot comes, Costa stuffs it at 82% — Schnell is at 83%.
Path · Schnell
Schnell has to wrestle early, chain the second shot, and make Costa defend the neck instead of throwing. It is the only reliable flip if the pocket goes cold.
Path · Costa
Costa has to stuff the first takedown (68 TD-reaction), keep this standing, and hunt a pocket that grades 65 on defense. Wrestling is the death lane.
A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number.
Style and location. Wrestling entries, fence control, and mat time should decide the scorecards — or the finish. Costa is built as: Pocket striker. Schnell is built as: Pocket striker. Fight IQ delta is +14 toward Costa — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Ground game: Schnell 51 (C) vs Costa 34 (D). Schnell brings 0.6 TD/15 and 9 sub wins into Costa's 82% takedown defense. Fight IQ: Costa 66 (C+) vs Schnell 52 (C). Problem-solving and win-lane diversity sit with Costa (C+ vs C). Punching agility: Costa 57 (C) vs Schnell 46 (D). Hand speed / output lean Costa (3.9 SLpM at 51%).
The finish path leans the mat (37% submission). Once a takedown sticks, the neck becomes the whole fight. A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Wrestling entries, fence control, and mat time should decide the scorecards — or the finish.
R1
32%
R2
20%
R3
22%
Dist
26%
Most likely: Round 1. Expected 8.9 minutes.
Grappler historical edge: Schnell (ground 51) into Costa (TD reaction 68).
Fight IQ
C 52 vs C+ 66 — composure, win-lane diversity, adjustments
Ground game (tape)
51 vs 34
Takedown reaction
83% vs 82% hips on the shot
Counter punching
39 vs 49
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Striking differential
0.89 vs 0.61 SLpM−SApM (recency / opp. adjusted)
Punching agility
Output × accuracy × age curve
Timing & reaction
Defense + absorb + knockdown timing proxy
Reach / length
70.0" vs 67.0"
Recency form
Opp.-adjusted last 0/0 UFC rows
Age-adjusted curve
36 vs 30
Style interaction
Grappler historical edge: Schnell (ground 51) into Costa (TD reaction 68).
Damage ratio
1.28 vs 1.19 landed/absorbed
Striking efficiency
48% vs 51%
Durability
0 vs 0 KO losses
Output (SLpM)
4.07 vs 3.86
Striking defense
60% vs 60%
Pocket defense (tape)
C+ vs C+
Cardio proxy
Output sustainability + distance rate
Takedown mismatch
TD def 83% vs 82%
Strength of schedule
Opp. quality 50 vs 50
Layoff / rust
Time since last fight
Championship / 5-round
Three-round fight
No recent UFC tape in the book.
No recent UFC tape in the book.
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