Flyweight

Alessandro Costa

Nono

17-5

Age
30
Height
5'4"
Reach
5'7"
Stance
Orthodox
Camp
Brazilian Warriors BJJ
Out of
Brazil
Style
striker
Fight IQ
C+ · 66
Finish rate
41%
Win rate
77%

Career methods

KO/TKO
0
Sub
7
Dec
10

FightMetric

SLpM

3.86

SApM

3.25

Str Acc

51%

Str Def

60%

TD Avg

0.77

TD Acc

27%

TD Def

82%

Sub Avg

0.38

Tape read

Pocket striker

Fight IQ

66C+

Thin sample — 0 loaded UFC rows, 22 career fights for Alessandro Costa. Reaction and agility are wider intervals.

IQ

C+

Ground

D

Defense

C+

Counter

D

Reaction

proxy

B

Agility

proxy

C

TD react

C+

Chin

B+

What they do well

  • Durability

    Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win.

Where they leak

  • Ground game

    Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.

  • Counter punching

    Limited counter threat. Opponents can miss without paying a finishing tax.

  • Punching agility

    Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.

Scouting report

Alessandro Costa “Nono” is a 30-year-old Orthodox flyweight out of Brazil, camped at Brazilian Warriors BJJ. The tape read: pocket striker. Career mark 17-5-0 — 0 by KO/TKO, 7 by submission, 10 by decision. Fight IQ grades C+ (66).

What works. Durability is the standout at 80 (B+). Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win. Ground game D on 0.77 TD/15 and 0.38 sub attempts. Striking defense C+ at 60% / 3.25 SApM. Counter punching D; punching agility C (output × accuracy × age curve). Takedown reaction C+ on 82% TD defense. These are tape proxies — not lab reaction times — built from FightMetric rates, finish shares, and 0 loaded UFC rows.

Where it breaks. Ground game is the soft spot (34, D). Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain. Opponents who force wrestling and keep the fight on the fence have historically been the ones who make this résumé leak. Losses lean decision more often than a highlight — the issue is usually control of minutes, not a glass jaw.

The book has no per-fight UFC rows for Costa yet. This scouting card is carried by career FightMetric rates and the win-method split — treat the reaction and agility marks as wider intervals.

Ground game

34 D

Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.

  • 0.77 takedowns / 15 at 27% accuracy
  • 0.38 submission attempts / 15 · 7 career sub wins

Striking defense

65 C+

Eats more than a championship pocket should. High SApM or a porous guard will get taxed against power.

  • 60% striking defense · 3.25 SApM
  • 0 KO/TKO losses in 5 defeats

Counter punching

49 D

Limited counter threat. Opponents can miss without paying a finishing tax.

  • 51% accuracy on 3.86 SLpM
  • 0.51 knockdowns / 15 · 0 KO/TKO wins

Timing & reaction

68 B

Average-plus reactions. Gets touched, but rarely frozen in place when the shot or the shot-to-takedown comes.

  • Str def 60% · TD def 82% — the two read-and-react rates
  • 3.25 shots absorbed / min (lower = sees it earlier)

Punching agility

57 C

Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.

  • 3.86 SLpM at 51% — output with cleanliness
  • Throws without paying full retail: 3.25 SApM

Takedown reaction

68 C+

Hips arrive late. A committed wrestler will get them down; the question is what happens next.

  • 82% takedown defense — the live reaction to level changes
  • 0 submission losses (once the fight hits the mat)

Durability

80 B+

Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win.

  • 0 times finished by strikes in 5 losses
  • 10 decision wins — proof they last and still score

Fight history

DateOpponentResMethodRndSig
No UFC tape loaded for this fighter yet.