UFC 329: McGregor vs. Holloway 2 · Middleweight · 3 rounds
Opening locked Aug 19, 2026 · Ryan Gandra 85% · KO/TKO · Distance · scored hit (Ryan Gandra / KO/TKO)

BrazilRyan Gandra
“Problema”
Unranked · 10-1 · striker · Orthodox · 31 · IQ C+ 68
Flavio Baiano Team · Brazil
Ryan Gandra
85.0%
Zach Reese
15.0%
Model win probability · confidence 86%
No market posted yet.
Why the model leans this way
Ryan Gandra is the model side at 85.0% because the largest live edges sit where this fight is likely to be fought. Grappler historical edge: Reese (ground 71) into Gandra (TD reaction 69). Open-stance look favors the southpaw / switch side slightly. Ground game is the clearest separator: Reese 71 (B) vs Gandra 14 (D). Reese brings 2.8 TD/15 and 3 sub wins into Gandra's 85% takedown defense.
Ground game
ReeseReese 71 (B) vs Gandra 14 (D). Reese brings 2.8 TD/15 and 3 sub wins into Gandra's 85% takedown defense.
Punching agility
GandraGandra 80 (B+) vs Reese 62 (C+). Hand speed / output lean Gandra (11.7 SLpM at 51%).
Durability
ReeseReese 84 (A) vs Gandra 67 (C+). Reese has been finished by strikes 0 times; Gandra 0.
Timing & reaction
GandraGandra 66 (C+) vs Reese 61 (C+). The reaction proxy — defense plus absorb plus knockdown timing — sits with Gandra.
Path · Gandra
Gandra has to stuff the first takedown (69 TD-reaction), keep this standing, and hunt a pocket that grades 66 on defense. Wrestling is the death lane.
Path · Reese
Reese has to wrestle early, chain the second shot, and make Gandra defend the neck instead of throwing. It is the only reliable flip if the pocket goes cold.
This is a firm lean, not a lock. The upset script is Reese attacking ground game with durability.
Style and location. Wrestling entries, fence control, and mat time should decide the scorecards — or the finish. Gandra is built as: Power striker. Reese is built as: Pocket striker. Fight IQ delta is +0 toward Gandra — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Ground game: Reese 71 (B) vs Gandra 14 (D). Reese brings 2.8 TD/15 and 3 sub wins into Gandra's 85% takedown defense. Punching agility: Gandra 80 (B+) vs Reese 62 (C+). Hand speed / output lean Gandra (11.7 SLpM at 51%). Durability: Reese 84 (A) vs Gandra 67 (C+). Reese has been finished by strikes 0 times; Gandra 0.
The finish path leans strikes (43% KO/TKO vs 20% submission). One clean read in the pocket can flip a close card. This is a firm lean, not a lock. The upset script is Reese attacking ground game with durability. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Wrestling entries, fence control, and mat time should decide the scorecards — or the finish.
R1
33%
R2
16%
R3
14%
Dist
37%
Most likely: Distance. Expected 9.3 minutes.
Grappler historical edge: Reese (ground 71) into Gandra (TD reaction 69). Open-stance look favors the southpaw / switch side slightly.
Damage ratio
7.08 vs 1.48 landed/absorbed
Striking differential
7.30 vs 1.45 SLpM−SApM (recency / opp. adjusted)
Ground game (tape)
14 vs 71
Output (SLpM)
8.50 vs 4.48
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Recency form
Opp.-adjusted last 6/0 UFC rows
Striking defense
47% vs 59%
Striking efficiency
50% vs 61%
Punching agility
Output × accuracy × age curve
Durability
0 vs 0 KO losses
Reach / length
74.5" vs 77.0"
Takedown reaction
85% vs 74% hips on the shot
Cardio proxy
Output sustainability + distance rate
Counter punching
45 vs 49
Timing & reaction
Defense + absorb + knockdown timing proxy
Style interaction
Grappler historical edge: Reese (ground 71) into Gandra (TD reaction 69). Open-stance look favors the southpaw / switch side slightly.
Takedown mismatch
TD def 88% vs 74%
Strength of schedule
Opp. quality 56 vs 50
Pocket defense (tape)
C+ vs C+
Fight IQ
C+ 68 vs C+ 67 — composure, win-lane diversity, adjustments
Age-adjusted curve
31 vs 32
Layoff / rust
Time since last fight
Championship / 5-round
Three-round fight
Fighter 5143223
KO/TKO · R1 1:15
Fighter 5157817
KO/TKO · R1 0:41
Fighter 5216997
KO/TKO · R1 2:51
Fighter 5291089
KO/TKO · R1 2:28
Fighter 5000990
KO/TKO · R2 2:38
Fighter 5291088
Submission (Arm Triangle) · R1 2:30
No recent UFC tape in the book.
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