Ground game
76 BCompetent offensive grappling — enough volume and threat to change where the fight is scored.
- 3.81 takedowns / 15 at 40% accuracy
- 1.12 submission attempts / 15 · 14 career sub wins
Lightweight
“KGD”
24-3-1
SLpM
3.21
SApM
3.48
Str Acc
65%
Str Def
62%
TD Avg
3.81
TD Acc
40%
TD Def
70%
Sub Avg
1.12
Hybrid who can change levels
Fight IQ
Thin sample — 0 loaded UFC rows, 28 career fights for Grant Dawson. Reaction and agility are wider intervals.
IQ
Ground
Defense
Counter
Reaction
proxy
Agility
proxy
TD react
Chin
Ground game
Competent offensive grappling — enough volume and threat to change where the fight is scored.
Durability
Standard UFC durability. Can be hurt, usually recovers if the shot is not clean.
Fight IQ
Knows the assignment. Game plans hold up for 15 minutes; the adjustments are incremental, not chaotic.
Counter punching
Limited counter threat. Opponents can miss without paying a finishing tax.
Punching agility
Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.
Grant Dawson “KGD” is a 32-year-old Switch lightweight out of USA, camped at American Top Team. The tape read: hybrid who can change levels. Career mark 24-3-1 — 0 by KO/TKO, 14 by submission, 10 by decision. Fight IQ grades B (74).
What works. Ground game is the standout at 76 (B). Competent offensive grappling — enough volume and threat to change where the fight is scored. Ground game B on 3.81 TD/15 and 1.12 sub attempts. Striking defense C+ at 62% / 3.48 SApM. Counter punching C; punching agility C (output × accuracy × age curve). Takedown reaction C+ on 70% TD defense. These are tape proxies — not lab reaction times — built from FightMetric rates, finish shares, and 0 loaded UFC rows.
Where it breaks. Counter punching is the soft spot (56, C). Limited counter threat. Opponents can miss without paying a finishing tax. Opponents who out-speed the first exchange and never stay on the centerline have historically been the ones who make this résumé leak. Losses lean decision more often than a highlight — the issue is usually control of minutes, not a glass jaw.
The book has no per-fight UFC rows for Dawson yet. This scouting card is carried by career FightMetric rates and the win-method split — treat the reaction and agility marks as wider intervals.
Competent offensive grappling — enough volume and threat to change where the fight is scored.
Eats more than a championship pocket should. High SApM or a porous guard will get taxed against power.
Limited counter threat. Opponents can miss without paying a finishing tax.
Late on the read. High absorb or a leaking TD defense suggests the first move often belongs to the opponent.
Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.
Hips arrive late. A committed wrestler will get them down; the question is what happens next.
Standard UFC durability. Can be hurt, usually recovers if the shot is not clean.
Next
UFC 333: Volkanovski vs. Evloevvs Nurullo Aliev · model 62%
| Date | Opponent | Res | Method | Rnd | Sig |
|---|---|---|---|---|---|
| No UFC tape loaded for this fighter yet. | |||||