Middleweight

Michael Page

Venom

25-3

Age
39
Height
6'3"
Reach
6'7"
Stance
Switch
Camp
London Shootfighters
Out of
Style
striker
Fight IQ
B · 73
Finish rate
12%
Win rate
89%

Career methods

KO/TKO
0
Sub
3
Dec
22

FightMetric

SLpM

2.28

SApM

1.33

Str Acc

65%

Str Def

65%

TD Avg

0.19

TD Acc

17%

TD Def

71%

Sub Avg

0.00

Tape read

Pocket striker

Fight IQ

73B

Built from FightMetric rates, method shares, and 6 loaded UFC rows. Timing and agility are tape proxies, not lab measurements.

IQ

B

Ground

D

Defense

A

Counter

C

Reaction

proxy

C+

Agility

proxy

C

TD react

C

Chin

A

What they do well

  • Durability

    Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win.

  • Striking defense

    Hard to hit clean. Low absorb rate and a quiet chin record — opponents have to work for every clean look.

  • Fight IQ

    Knows the assignment. Game plans hold up for 15 minutes; the adjustments are incremental, not chaotic.

Where they leak

  • Ground game

    Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.

  • Counter punching

    Limited counter threat. Opponents can miss without paying a finishing tax.

  • Punching agility

    Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.

Scouting report

Michael Page “Venom” is a 39-year-old Switch middleweight out of the UFC roster, camped at London Shootfighters. The tape read: pocket striker. Career mark 25-3-0 — 0 by KO/TKO, 3 by submission, 22 by decision. Fight IQ grades B (73).

What works. Durability is the standout at 90 (A). Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win. Ground game D on 0.19 TD/15 and 0.00 sub attempts. Striking defense A at 65% / 1.33 SApM. Counter punching C; punching agility C (output × accuracy × age curve). Takedown reaction C on 71% TD defense. These are tape proxies — not lab reaction times — built from FightMetric rates, finish shares, and 6 loaded UFC rows.

Where it breaks. Ground game is the soft spot (16, D). Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain. Opponents who force wrestling and keep the fight on the fence have historically been the ones who make this résumé leak. Losses lean decision more often than a highlight — the issue is usually control of minutes, not a glass jaw.

Recent tape (6 bouts): W 5088916 (Decision - Unanimous R3) · W Cannonier (Decision - Unanimous R3) · W 4421784 (Decision - Unanimous R3) · L 4738092 (Decision - Unanimous R3) · W 3943695 (Decision - Unanimous R3). Form index positive over the last 5. 4 of those wins reached the championship minutes — cardio and late IQ are real.

Ground game

16 D

Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.

  • 0.19 takedowns / 15 at 17% accuracy
  • 0.00 submission attempts / 15 · 3 career sub wins

Striking defense

84 A

Hard to hit clean. Low absorb rate and a quiet chin record — opponents have to work for every clean look.

  • 65% striking defense · 1.33 SApM
  • 0 KO/TKO losses in 3 defeats

Counter punching

50 C

Limited counter threat. Opponents can miss without paying a finishing tax.

  • 65% accuracy on 2.28 SLpM
  • 0.00 knockdowns / 15 · 0 KO/TKO wins

Timing & reaction

65 C+

Late on the read. High absorb or a leaking TD defense suggests the first move often belongs to the opponent.

  • Str def 65% · TD def 71% — the two read-and-react rates
  • 1.33 shots absorbed / min (lower = sees it earlier)

Punching agility

52 C

Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.

  • 2.28 SLpM at 65% — output with cleanliness
  • Throws without paying full retail: 1.33 SApM

Takedown reaction

55 C

Hips arrive late. A committed wrestler will get them down; the question is what happens next.

  • 71% takedown defense — the live reaction to level changes
  • 0 submission losses (once the fight hits the mat)

Durability

90 A

Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win.

  • 0 times finished by strikes in 3 losses
  • 22 decision wins — proof they last and still score

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Fight history

DateOpponentResMethodRndSig
Mar 21, 2026Fighter 5088916WDecision - Unanimous3 5:0027/55
Aug 17, 2025Jared CannonierWDecision - Unanimous3 5:0029/55
Feb 1, 2025Fighter 4421784WDecision - Unanimous3 5:0043/75
Jun 30, 2024Fighter 4738092LDecision - Unanimous3 5:0021/38
Mar 10, 2024Fighter 3943695WDecision - Unanimous3 5:0041/62
Mar 11, 2023Fighter 3076910WKO/TKO1 0:260/0