UFC Fight Night: Moicano vs. Nolan · Middleweight · 3 rounds
Opening locked Oct 2, 2026 · Azamat Bekoev 64% · Decision · Distance · waiting on the result

RussiaAzamat Bekoev
“Iron”
Unranked · 20-5 · hybrid · Orthodox · 30 · IQ B 68
American Top Team · Russia
Azamat Bekoev
64.2%
Andre Petroski
35.8%
Model win probability · confidence 58%
No market posted yet.
Why the model leans this way
Azamat Bekoev is the model side at 64.2% because the largest live edges sit where this fight is likely to be fought. Grappler historical edge: Petroski (ground 71) into Bekoev (TD reaction 52). Open-stance look favors the southpaw / switch side slightly. Punching agility is the clearest separator: Bekoev 68 (C+) vs Petroski 44 (D). Hand speed / output lean Bekoev (4.6 SLpM at 64%).
Punching agility
BekoevBekoev 68 (C+) vs Petroski 44 (D). Hand speed / output lean Bekoev (4.6 SLpM at 64%).
Ground game
PetroskiPetroski 71 (B) vs Bekoev 56 (C). Petroski brings 3.1 TD/15 and 4 sub wins into Bekoev's 71% takedown defense.
Takedown reaction
PetroskiPetroski 60 (C+) vs Bekoev 52 (C). When the shot comes, Petroski stuffs it at 72% — Bekoev is at 71%.
Counter punching
BekoevBekoev 52 (C) vs Petroski 46 (D). Bekoev's return is the live one (0.22 KD/15, 0 KOs) against Petroski's entries.
Path · Bekoev
Bekoev has to stuff the first takedown (52 TD-reaction), keep this standing, and hunt a pocket that grades 63 on defense. Wrestling is the death lane.
Path · Petroski
Petroski has to wrestle early, chain the second shot, and make Bekoev defend the neck instead of throwing. It is the only reliable flip if the pocket goes cold.
A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number.
Style and location. Wrestling entries, fence control, and mat time should decide the scorecards — or the finish. Bekoev is built as: Hybrid who can change levels — suspect hips against the shot. Petroski is built as: Hybrid who can change levels. Fight IQ delta is +4 toward Bekoev — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Punching agility: Bekoev 68 (C+) vs Petroski 44 (D). Hand speed / output lean Bekoev (4.6 SLpM at 64%). Ground game: Petroski 71 (B) vs Bekoev 56 (C). Petroski brings 3.1 TD/15 and 4 sub wins into Bekoev's 71% takedown defense. Takedown reaction: Petroski 60 (C+) vs Bekoev 52 (C). When the shot comes, Petroski stuffs it at 72% — Bekoev is at 71%.
The finish path leans strikes (31% KO/TKO vs 31% submission). One clean read in the pocket can flip a close card. A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Wrestling entries, fence control, and mat time should decide the scorecards — or the finish.
R1
25%
R2
17%
R3
19%
Dist
38%
Most likely: Distance. Expected 10 minutes.
Grappler historical edge: Petroski (ground 71) into Bekoev (TD reaction 52). Open-stance look favors the southpaw / switch side slightly.
Striking differential
1.57 vs -0.89 SLpM−SApM (recency / opp. adjusted)
Damage ratio
1.52 vs 0.76 landed/absorbed
Ground game (tape)
56 vs 71
Output (SLpM)
4.57 vs 2.75
Punching agility
Output × accuracy × age curve
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Striking efficiency
64% vs 56%
Takedown reaction
71% vs 72% hips on the shot
Fight IQ
B 68 vs C+ 64 — composure, win-lane diversity, adjustments
Striking defense
59% vs 63%
Style interaction
Grappler historical edge: Petroski (ground 71) into Bekoev (TD reaction 52). Open-stance look favors the southpaw / switch side slightly.
Counter punching
52 vs 46
Recency form
Opp.-adjusted last 0/0 UFC rows
Pocket defense (tape)
C+ vs C+
Age-adjusted curve
30 vs 35
Reach / length
72.0" vs 73.0"
Timing & reaction
Defense + absorb + knockdown timing proxy
Durability
0 vs 0 KO losses
Cardio proxy
Output sustainability + distance rate
Takedown mismatch
TD def 71% vs 72%
Strength of schedule
Opp. quality 50 vs 50
Layoff / rust
Time since last fight
Championship / 5-round
Three-round fight
No recent UFC tape in the book.
No recent UFC tape in the book.
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