UFC Fight Night: Hooker vs. Parnasse · Featherweight · 3 rounds
Opening locked Sep 2, 2026 · Nathaniel Wood 88% · Decision · Distance · scored miss (Pavel Andrusca / Decision - Unanimous)

EnglandNathaniel Wood
“The Last Kingsman”
Unranked · 23-6 · striker · Orthodox · 33 · IQ C+ 68
Great Britain Top Team · England
Nathaniel Wood
88.4%
Pavel Andrusca
11.6%
Model win probability · confidence 86%
Desk
88.4% / 11.6%
Market
71.6% / 28.4%
Moneyline
-279 / +242
Edge
+16.8% Wood
Pinnacle moneyline, two-way de-vigged. Desk is well off the market on Wood. Not a betting tip.
Why the model leans this way
Nathaniel Wood is the model side at 88.4% because the largest live edges sit where this fight is likely to be fought. Grappler historical edge: Wood (ground 41) into Andrusca (TD reaction 69). Takedown reaction is the clearest separator: Andrusca 69 (B) vs Wood 35 (D). When the shot comes, Andrusca stuffs it at 85% — Wood is at 58%.
Takedown reaction
AndruscaAndrusca 69 (B) vs Wood 35 (D). When the shot comes, Andrusca stuffs it at 85% — Wood is at 58%.
Punching agility
WoodWood 65 (C+) vs Andrusca 38 (D). Hand speed / output lean Wood (5.6 SLpM at 56%).
Ground game
WoodWood 41 (D) vs Andrusca 14 (D). Wood brings 1.4 TD/15 and 5 sub wins into Andrusca's 85% takedown defense.
Timing & reaction
AndruscaAndrusca 58 (C) vs Wood 48 (D). The reaction proxy — defense plus absorb plus knockdown timing — sits with Andrusca.
Path · Wood
Wood has to wrestle early, chain the second shot, and make Andrusca defend the neck instead of throwing. That is the percentage path.
Path · Andrusca
Andrusca has to stuff the first takedown (69 TD-reaction), keep this standing, and hunt a pocket that grades 59 on defense. Wrestling is the death lane.
This is a firm lean, not a lock. The upset script is Andrusca attacking takedown reaction with durability.
Style and location. Wrestling entries, fence control, and mat time should decide the scorecards — or the finish. Wood is built as: Volume pressure striker — suspect hips against the shot. Andrusca is built as: Hybrid who can change levels. Fight IQ delta is +0 toward Wood — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Takedown reaction: Andrusca 69 (B) vs Wood 35 (D). When the shot comes, Andrusca stuffs it at 85% — Wood is at 58%. Punching agility: Wood 65 (C+) vs Andrusca 38 (D). Hand speed / output lean Wood (5.6 SLpM at 56%). Ground game: Wood 41 (D) vs Andrusca 14 (D). Wood brings 1.4 TD/15 and 5 sub wins into Andrusca's 85% takedown defense.
The clock is live — decision is the modal ending (55%). Minutes and control matter more than a single shot. This is a firm lean, not a lock. The upset script is Andrusca attacking takedown reaction with durability. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Wrestling entries, fence control, and mat time should decide the scorecards — or the finish.
R1
19%
R2
12%
R3
14%
Dist
55%
Most likely: Distance. Expected 11.4 minutes.
Grappler historical edge: Wood (ground 41) into Andrusca (TD reaction 69).
Striking differential
2.24 vs -4.60 SLpM−SApM (recency / opp. adjusted)
Damage ratio
1.75 vs 0.00 landed/absorbed
Striking efficiency
53% vs 0%
Output (SLpM)
5.22 vs 0.00
Takedown reaction
58% vs 85% hips on the shot
Ground game (tape)
41 vs 14
Striking defense
53% vs 68%
Punching agility
Output × accuracy × age curve
Recency form
Opp.-adjusted last 6/0 UFC rows
Cardio proxy
Output sustainability + distance rate
Timing & reaction
Defense + absorb + knockdown timing proxy
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Strength of schedule
Opp. quality 63 vs 50
Durability
0 vs 0 KO losses
Age-adjusted curve
33 vs 24
Style interaction
Grappler historical edge: Wood (ground 41) into Andrusca (TD reaction 69).
Pocket defense (tape)
C vs C
Counter punching
38 vs 37
Takedown mismatch
TD def 60% vs 85%
Fight IQ
C+ 68 vs C+ 68 — composure, win-lane diversity, adjustments
Layoff / rust
Time since last fight
Reach / length
69.0" vs 69.0"
Championship / 5-round
Three-round fight
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No recent UFC tape in the book.
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