Dana White's Contender Series: Season 10, Week 3 · Heavyweight · 3 rounds
Mario Piazzon
66.4%
Guilherme Uriel
33.6%
Model win probability · confidence 76%
No market posted yet.
Why the model leans this way
Mario Piazzon is the model side at 66.4% because the largest live edges sit where this fight is likely to be fought. Grappler historical edge: Piazzon (ground 69) into Uriel (TD reaction 69). Ground game is the clearest separator: Piazzon 69 (B) vs Uriel 19 (D). Piazzon brings 18.9 TD/15 and 1 sub wins into Uriel's 85% takedown defense.
Ground game
PiazzonPiazzon 69 (B) vs Uriel 19 (D). Piazzon brings 18.9 TD/15 and 1 sub wins into Uriel's 85% takedown defense.
Takedown reaction
UrielUriel 69 (B) vs Piazzon 43 (D). When the shot comes, Uriel stuffs it at 85% — Piazzon is at 40%.
Timing & reaction
UrielUriel 65 (C+) vs Piazzon 50 (D). The reaction proxy — defense plus absorb plus knockdown timing — sits with Uriel.
Durability
PiazzonPiazzon 83 (B+) vs Uriel 69 (B). Piazzon has been finished by strikes 0 times; Uriel 0.
Path · Piazzon
Piazzon has to wrestle early, chain the second shot, and make Uriel defend the neck instead of throwing. That is the percentage path.
Path · Uriel
Uriel has to stuff the first takedown (69 TD-reaction), keep this standing, and hunt a pocket that grades 58 on defense. Wrestling is the death lane.
A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number.
Style and location. Wrestling entries, fence control, and mat time should decide the scorecards — or the finish. Piazzon is built as: Hybrid who can change levels — suspect hips against the shot. Uriel is built as: Hybrid who can change levels. Fight IQ delta is +7 toward Piazzon — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Ground game: Piazzon 69 (B) vs Uriel 19 (D). Piazzon brings 18.9 TD/15 and 1 sub wins into Uriel's 85% takedown defense. Takedown reaction: Uriel 69 (B) vs Piazzon 43 (D). When the shot comes, Uriel stuffs it at 85% — Piazzon is at 40%. Timing & reaction: Uriel 65 (C+) vs Piazzon 50 (D). The reaction proxy — defense plus absorb plus knockdown timing — sits with Uriel.
The clock is live — decision is the modal ending (54%). Minutes and control matter more than a single shot. A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Wrestling entries, fence control, and mat time should decide the scorecards — or the finish.
R1
18%
R2
13%
R3
15%
Dist
54%
Most likely: Distance. Expected 11.4 minutes.
Grappler historical edge: Piazzon (ground 69) into Uriel (TD reaction 69).
Ground game (tape)
69 vs 19
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Takedown reaction
40% vs 85% hips on the shot
Striking efficiency
67% vs 52%
Fight IQ
B 73 vs C+ 65 — composure, win-lane diversity, adjustments
Counter punching
49 vs 37
Timing & reaction
Defense + absorb + knockdown timing proxy
Striking differential
-2.64 vs -2.97 SLpM−SApM (recency / opp. adjusted)
Durability
0 vs 0 KO losses
Recency form
Opp.-adjusted last 6/6 UFC rows
Punching agility
Output × accuracy × age curve
Takedown mismatch
TD def 42% vs 86%
Cardio proxy
Output sustainability + distance rate
Style interaction
Grappler historical edge: Piazzon (ground 69) into Uriel (TD reaction 69).
Damage ratio
0.34 vs 0.28 landed/absorbed
Reach / length
73.0" vs 74.0"
Output (SLpM)
1.35 vs 1.15
Strength of schedule
Opp. quality 48 vs 53
Age-adjusted curve
28 vs 29
Striking defense
66% vs 66%
Layoff / rust
Time since last fight
Championship / 5-round
Three-round fight
Pocket defense (tape)
C vs C
Fighter 5053903
Decision - Unanimous · R3 5:00
Fighter 4065372
KO/TKO · R2 3:50
Fighter 3093560
KO/TKO · R1 2:25
Fighter 5053903
KO/TKO · R2 4:33
Fighter 5364351
Submission (Arm Triangle) · R1 0:40
Fighter 5119702
DQ · R3 0:20
Fighter 5364352
KO/TKO · R1 1:36
Fighter 4049391
KO/TKO · R2 1:06
Fighter 5076910
KO/TKO · R1 1:27
Fighter 5290965
Submission (Guillotine) · R1 0:29
Fighter 5218818
KO/TKO · R1 4:28
Fighter 5290964
Submission (Heel Hook) · R1 1:15
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