UFC Fight Night: Gamrot vs Salkilld · Lightweight · 3 rounds
Opening locked Aug 19, 2026 · Manoel Sousa 88% · Decision · Distance · scored hit (Manoel Sousa / Decision - Unanimous)

BrazilManoel Sousa
“Manumito”
Unranked · 15-1 · striker · Orthodox · 29 · IQ B 74
Academia Octógono · Brazil
Manoel Sousa
87.7%
Richie Miranda
12.3%
Model win probability · confidence 85%
No market posted yet.
Why the model leans this way
Manoel Sousa is the model side at 87.7% because the largest live edges sit where this fight is likely to be fought. Grappler historical edge: Sousa (ground 36) into Miranda (TD reaction 69). Open-stance look favors the southpaw / switch side slightly. Punching agility is the clearest separator: Sousa 58 (C) vs Miranda 38 (D). Hand speed / output lean Sousa (4.2 SLpM at 53%).
Punching agility
SousaSousa 58 (C) vs Miranda 38 (D). Hand speed / output lean Sousa (4.2 SLpM at 53%).
Ground game
SousaSousa 36 (D) vs Miranda 16 (D). Sousa brings 0.0 TD/15 and 3 sub wins into Miranda's 85% takedown defense.
Counter punching
SousaSousa 47 (D) vs Miranda 38 (D). Sousa's return is the live one (0.35 KD/15, 0 KOs) against Miranda's entries.
Striking defense
SousaSousa 66 (C+) vs Miranda 57 (C). Sousa absorbs 3.15/min at 60% defense; Miranda is a softer target at 4.60 SApM.
Path · Sousa
Sousa has to wrestle early, chain the second shot, and make Miranda defend the neck instead of throwing. That is the percentage path.
Path · Miranda
Miranda has to stuff the first takedown (69 TD-reaction), keep this standing, and hunt a pocket that grades 66 on defense. Wrestling is the death lane.
This is a firm lean, not a lock. The upset script is Miranda attacking ground game with durability.
Style and location. Wrestling entries, fence control, and mat time should decide the scorecards — or the finish. Sousa is built as: Pocket striker. Miranda is built as: Hybrid who can change levels — southpaw. Fight IQ delta is +4 toward Sousa — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Punching agility: Sousa 58 (C) vs Miranda 38 (D). Hand speed / output lean Sousa (4.2 SLpM at 53%). Ground game: Sousa 36 (D) vs Miranda 16 (D). Sousa brings 0.0 TD/15 and 3 sub wins into Miranda's 85% takedown defense. Counter punching: Sousa 47 (D) vs Miranda 38 (D). Sousa's return is the live one (0.35 KD/15, 0 KOs) against Miranda's entries.
The finish path leans the mat (29% submission). Once a takedown sticks, the neck becomes the whole fight. This is a firm lean, not a lock. The upset script is Miranda attacking ground game with durability. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Wrestling entries, fence control, and mat time should decide the scorecards — or the finish.
R1
24%
R2
16%
R3
18%
Dist
42%
Most likely: Distance. Expected 10.3 minutes.
Grappler historical edge: Sousa (ground 36) into Miranda (TD reaction 69). Open-stance look favors the southpaw / switch side slightly.
Striking differential
1.00 vs -4.60 SLpM−SApM (recency / opp. adjusted)
Striking efficiency
53% vs 0%
Damage ratio
1.32 vs 0.00 landed/absorbed
Output (SLpM)
4.15 vs 0.00
Ground game (tape)
36 vs 16
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Striking defense
60% vs 68%
Punching agility
Output × accuracy × age curve
Reach / length
70.0" vs 74.0"
Counter punching
47 vs 38
Pocket defense (tape)
C+ vs C
Fight IQ
B 74 vs B 69 — composure, win-lane diversity, adjustments
Timing & reaction
Defense + absorb + knockdown timing proxy
Style interaction
Grappler historical edge: Sousa (ground 36) into Miranda (TD reaction 69). Open-stance look favors the southpaw / switch side slightly.
Cardio proxy
Output sustainability + distance rate
Recency form
Opp.-adjusted last 0/0 UFC rows
Age-adjusted curve
29 vs 32
Takedown mismatch
TD def 85% vs 85%
Strength of schedule
Opp. quality 50 vs 50
Layoff / rust
Time since last fight
Championship / 5-round
Three-round fight
Takedown reaction
85% vs 85% hips on the shot
Durability
0 vs 0 KO losses
No recent UFC tape in the book.
No recent UFC tape in the book.
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