UFC Fight Night: Ankalaev vs. Guskov · Welterweight · 3 rounds
Opening locked Aug 19, 2026 · Saygid Izagakhmaev 79% · Decision · Distance · scored miss (Abubakar Vagaev / Decision - Unanimous)
Abubakar Vagaev
21.5%
Saygid Izagakhmaev
78.5%
Model win probability · confidence 75%
No market posted yet.
Why the model leans this way
Saygid Izagakhmaev is the model side at 78.5% because the largest live edges sit where this fight is likely to be fought. Grappler historical edge: Izagakhmaev (ground 62) into Vagaev (TD reaction 69). Ground game is the clearest separator: Izagakhmaev 62 (C+) vs Vagaev 13 (D). Izagakhmaev brings 4.0 TD/15 and 13 sub wins into Vagaev's 85% takedown defense.
Ground game
IzagakhmaevIzagakhmaev 62 (C+) vs Vagaev 13 (D). Izagakhmaev brings 4.0 TD/15 and 13 sub wins into Vagaev's 85% takedown defense.
Counter punching
IzagakhmaevIzagakhmaev 52 (C) vs Vagaev 37 (D). Izagakhmaev's return is the live one (0.10 KD/15, 0 KOs) against Vagaev's entries.
Takedown reaction
VagaevVagaev 69 (B) vs Izagakhmaev 56 (C). When the shot comes, Vagaev stuffs it at 85% — Izagakhmaev is at 69%.
Punching agility
IzagakhmaevIzagakhmaev 49 (D) vs Vagaev 38 (D). Hand speed / output lean Izagakhmaev (1.3 SLpM at 74%).
Path · Vagaev
Vagaev has to stuff the first takedown (69 TD-reaction), keep this standing, and hunt a pocket that grades 61 on defense. Wrestling is the death lane.
Path · Izagakhmaev
Izagakhmaev has to wrestle early, chain the second shot, and make Vagaev defend the neck instead of throwing. That is the percentage path.
This is a firm lean, not a lock. The upset script is Vagaev attacking punching agility with durability.
Style and location. Wrestling entries, fence control, and mat time should decide the scorecards — or the finish. Izagakhmaev is built as: Hybrid who can change levels. Vagaev is built as: Hybrid who can change levels. Fight IQ delta is +6 toward Izagakhmaev — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Ground game: Izagakhmaev 62 (C+) vs Vagaev 13 (D). Izagakhmaev brings 4.0 TD/15 and 13 sub wins into Vagaev's 85% takedown defense. Counter punching: Izagakhmaev 52 (C) vs Vagaev 37 (D). Izagakhmaev's return is the live one (0.10 KD/15, 0 KOs) against Vagaev's entries. Takedown reaction: Vagaev 69 (B) vs Izagakhmaev 56 (C). When the shot comes, Vagaev stuffs it at 85% — Izagakhmaev is at 69%.
The finish path leans the mat (37% submission). Once a takedown sticks, the neck becomes the whole fight. This is a firm lean, not a lock. The upset script is Vagaev attacking punching agility with durability. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Wrestling entries, fence control, and mat time should decide the scorecards — or the finish.
R1
24%
R2
16%
R3
19%
Dist
41%
Most likely: Distance. Expected 10.3 minutes.
Grappler historical edge: Izagakhmaev (ground 62) into Vagaev (TD reaction 69).
Striking efficiency
0% vs 74%
Ground game (tape)
13 vs 62
Striking differential
-4.60 vs -2.80 SLpM−SApM (recency / opp. adjusted)
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Damage ratio
0.00 vs 0.32 landed/absorbed
Takedown reaction
85% vs 69% hips on the shot
Output (SLpM)
0.00 vs 1.33
Counter punching
37 vs 52
Fight IQ
C+ 64 vs B 70 — composure, win-lane diversity, adjustments
Punching agility
Output × accuracy × age curve
Durability
0 vs 0 KO losses
Striking defense
68% vs 65%
Style interaction
Grappler historical edge: Izagakhmaev (ground 62) into Vagaev (TD reaction 69).
Pocket defense (tape)
C vs C+
Takedown mismatch
TD def 85% vs 69%
Reach / length
73.0" vs 74.0"
Age-adjusted curve
33 vs 31
Cardio proxy
Output sustainability + distance rate
Timing & reaction
Defense + absorb + knockdown timing proxy
Recency form
Opp.-adjusted last 0/0 UFC rows
Strength of schedule
Opp. quality 50 vs 50
Layoff / rust
Time since last fight
Championship / 5-round
Three-round fight
No recent UFC tape in the book.
No recent UFC tape in the book.
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