UFC Fight Night: Medić vs. Rodriguez · Welterweight · 3 rounds
Opening locked Aug 19, 2026 · Michael Oliveira 88% · Decision · Distance · scored hit (Michael Oliveira / KO/TKO)

WalesOban Elliott
“The Welsh Gangster”
Unranked · 12-5 · striker · Orthodox · 28 · IQ C+ 63
Shore Mixed Martial Arts Centre of Excellence · Wales
Oban Elliott
12.3%
Michael Oliveira
87.7%
Model win probability · confidence 85%
No market posted yet.
Why the model leans this way
Michael Oliveira is the model side at 87.7% because the largest live edges sit where this fight is likely to be fought. Grappler historical edge: Elliott (ground 36) into Oliveira (TD reaction 69). Punching agility is the clearest separator: Oliveira 78 (B+) vs Elliott 53 (C). Hand speed / output lean Oliveira (8.4 SLpM at 52%).
Punching agility
OliveiraOliveira 78 (B+) vs Elliott 53 (C). Hand speed / output lean Oliveira (8.4 SLpM at 52%).
Ground game
ElliottElliott 36 (D) vs Oliveira 12 (D). Elliott brings 1.5 TD/15 and 3 sub wins into Oliveira's 85% takedown defense.
Counter punching
ElliottElliott 46 (D) vs Oliveira 32 (D). Elliott's return is the live one (0.16 KD/15, 0 KOs) against Oliveira's entries.
Striking defense
OliveiraOliveira 73 (B) vs Elliott 64 (C+). Oliveira absorbs 1.66/min at 51% defense; Elliott is a softer target at 3.33 SApM.
Path · Elliott
Elliott has to wrestle early, chain the second shot, and make Oliveira defend the neck instead of throwing. It is the only reliable flip if the pocket goes cold.
Path · Oliveira
Oliveira has to stuff the first takedown (69 TD-reaction), keep this standing, and hunt a pocket that grades 64 on defense. Wrestling is the death lane.
This is a firm lean, not a lock. The upset script is Elliott attacking ground game with durability.
Style and location. Wrestling entries, fence control, and mat time should decide the scorecards — or the finish. Oliveira is built as: Volume pressure striker. Elliott is built as: Pocket striker. Fight IQ delta is +0 toward Oliveira — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Punching agility: Oliveira 78 (B+) vs Elliott 53 (C). Hand speed / output lean Oliveira (8.4 SLpM at 52%). Ground game: Elliott 36 (D) vs Oliveira 12 (D). Elliott brings 1.5 TD/15 and 3 sub wins into Oliveira's 85% takedown defense. Counter punching: Elliott 46 (D) vs Oliveira 32 (D). Elliott's return is the live one (0.16 KD/15, 0 KOs) against Oliveira's entries.
The finish path leans strikes (36% KO/TKO vs 18% submission). One clean read in the pocket can flip a close card. This is a firm lean, not a lock. The upset script is Elliott attacking ground game with durability. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Wrestling entries, fence control, and mat time should decide the scorecards — or the finish.
R1
24%
R2
14%
R3
15%
Dist
47%
Most likely: Distance. Expected 10.5 minutes.
Grappler historical edge: Elliott (ground 36) into Oliveira (TD reaction 69).
Striking differential
0.29 vs 6.74 SLpM−SApM (recency / opp. adjusted)
Damage ratio
1.09 vs 5.06 landed/absorbed
Output (SLpM)
3.62 vs 8.40
Ground game (tape)
36 vs 12
Striking defense
61% vs 51%
Punching agility
Output × accuracy × age curve
Reach / length
72.0" vs 78.5"
Counter punching
46 vs 32
Recency form
Opp.-adjusted last 0/0 UFC rows
Takedown reaction
79% vs 85% hips on the shot
Pocket defense (tape)
C+ vs B
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Timing & reaction
Defense + absorb + knockdown timing proxy
Style interaction
Grappler historical edge: Elliott (ground 36) into Oliveira (TD reaction 69).
Cardio proxy
Output sustainability + distance rate
Striking efficiency
54% vs 52%
Takedown mismatch
TD def 79% vs 85%
Fight IQ
C+ 63 vs C+ 63 — composure, win-lane diversity, adjustments
Durability
0 vs 0 KO losses
Age-adjusted curve
28 vs 28
Strength of schedule
Opp. quality 50 vs 50
Layoff / rust
Time since last fight
Championship / 5-round
Three-round fight
No recent UFC tape in the book.
No recent UFC tape in the book.
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