UFC Fight Night: Medić vs. Rodriguez · Featherweight · 3 rounds
Opening locked Aug 19, 2026 · Bogdan Grad 62% · Decision · Distance · scored hit (Bogdan Grad / Submission)

USADennis Buzukja
“The Great”
Unranked · 12-7 · striker · Switch · 28 · IQ C 52
Serra-Longo Fight Team · USA
Dennis Buzukja
38.2%
Bogdan Grad
61.8%
Model win probability · confidence 56%
No market posted yet.
Why the model leans this way
Bogdan Grad is the model side at 61.8% because the largest live edges sit where this fight is likely to be fought. Grappler historical edge: Grad (ground 59) into Buzukja (TD reaction 64). Open-stance look favors the southpaw / switch side slightly. Ground game is the clearest separator: Grad 59 (C) vs Buzukja 25 (D). Grad brings 4.2 TD/15 and 4 sub wins into Buzukja's 83% takedown defense.
Ground game
GradGrad 59 (C) vs Buzukja 25 (D). Grad brings 4.2 TD/15 and 4 sub wins into Buzukja's 83% takedown defense.
Fight IQ
GradGrad 71 (B) vs Buzukja 52 (C). Problem-solving and win-lane diversity sit with Grad (B vs C).
Timing & reaction
BuzukjaBuzukja 65 (C+) vs Grad 58 (C). The reaction proxy — defense plus absorb plus knockdown timing — sits with Buzukja.
Counter punching
GradGrad 46 (D) vs Buzukja 39 (D). Grad's return is the live one (0.14 KD/15, 0 KOs) against Buzukja's entries.
Path · Buzukja
Buzukja has to stuff the first takedown (64 TD-reaction), keep this standing, and hunt a pocket that grades 65 on defense. Wrestling is the death lane.
Path · Grad
Grad has to wrestle early, chain the second shot, and make Buzukja defend the neck instead of throwing. That is the percentage path.
A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number.
Style and location. Wrestling entries, fence control, and mat time should decide the scorecards — or the finish. Grad is built as: Hybrid who can change levels. Buzukja is built as: Pocket striker. Fight IQ delta is +19 toward Grad — that is composure, win-lane diversity, and whether they solve a second problem when the first look dies.
The edges that move the number. Ground game: Grad 59 (C) vs Buzukja 25 (D). Grad brings 4.2 TD/15 and 4 sub wins into Buzukja's 83% takedown defense. Fight IQ: Grad 71 (B) vs Buzukja 52 (C). Problem-solving and win-lane diversity sit with Grad (B vs C). Timing & reaction: Buzukja 65 (C+) vs Grad 58 (C). The reaction proxy — defense plus absorb plus knockdown timing — sits with Buzukja.
The clock is live — decision is the modal ending (52%). Minutes and control matter more than a single shot. A one-score fight on the model. Any three-minute pocket explosion or a stuck takedown against the grain wipes a lot of this number. These trait marks are derived from FightMetric rates, career method shares, and loaded bout rows — reaction time and agility are proxies, not stopwatch numbers. The model folds the same scores into win probability, so a hole on this card is a hole in the percentage.
Fight IQ, ground game, defense, counter punching, reaction, agility, and takedown reaction — scored from tape and folded into the win number above.
Wrestling entries, fence control, and mat time should decide the scorecards — or the finish.
R1
19%
R2
13%
R3
15%
Dist
52%
Most likely: Distance. Expected 11.1 minutes.
Grappler historical edge: Grad (ground 59) into Buzukja (TD reaction 64). Open-stance look favors the southpaw / switch side slightly.
Ground game (tape)
25 vs 59
Fight IQ
C 52 vs B 71 — composure, win-lane diversity, adjustments
Grappling composite
TD avg × acc × def + control + submission threat (adj.)
Striking efficiency
48% vs 55%
Striking differential
1.08 vs 0.88 SLpM−SApM (recency / opp. adjusted)
Counter punching
39 vs 46
Recency form
Opp.-adjusted last 0/0 UFC rows
Timing & reaction
Defense + absorb + knockdown timing proxy
Style interaction
Grappler historical edge: Grad (ground 59) into Buzukja (TD reaction 64). Open-stance look favors the southpaw / switch side slightly.
Damage ratio
1.35 vs 1.28 landed/absorbed
Punching agility
Output × accuracy × age curve
Takedown mismatch
TD def 83% vs 68%
Output (SLpM)
4.21 vs 4.06
Reach / length
70.5" vs 70.0"
Takedown reaction
83% vs 68% hips on the shot
Striking defense
60% vs 60%
Age-adjusted curve
28 vs 30
Pocket defense (tape)
C+ vs C+
Cardio proxy
Output sustainability + distance rate
Strength of schedule
Opp. quality 50 vs 50
Layoff / rust
Time since last fight
Championship / 5-round
Three-round fight
Durability
0 vs 0 KO losses
No recent UFC tape in the book.
No recent UFC tape in the book.
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