Ground game
83 B+Chain wrestling and submissions are a primary weapon. 5 tapouts and 6.9 TD/15 put opponents on the fence or the mat.
- 6.86 takedowns / 15 at 36% accuracy
- 1.03 submission attempts / 15 · 5 career sub wins
Lightweight
13-1
SLpM
4.73
SApM
2.94
Str Acc
61%
Str Def
59%
TD Avg
6.86
TD Acc
36%
TD Def
58%
Sub Avg
1.03
Chain-wrestling grappler — suspect hips against the shot
Fight IQ
Thin sample — 0 loaded UFC rows, 14 career fights for Quillan Salkilld. Reaction and agility are wider intervals.
IQ
Ground
Defense
Counter
Reaction
proxy
Agility
proxy
TD react
Chin
Ground game
Chain wrestling and submissions are a primary weapon. 5 tapouts and 6.9 TD/15 put opponents on the fence or the mat.
Durability
Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win.
Takedown reaction
A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around.
Counter punching
Limited counter threat. Opponents can miss without paying a finishing tax.
Quillan Salkilld is a 26-year-old Orthodox lightweight out of Australia, camped at Luistro Combat Academy. The tape read: chain-wrestling grappler — suspect hips against the shot. Career mark 13-1-0 — 0 by KO/TKO, 5 by submission, 8 by decision. Fight IQ grades C+ (62).
What works. Ground game is the standout at 83 (B+). Chain wrestling and submissions are a primary weapon. 5 tapouts and 6.9 TD/15 put opponents on the fence or the mat. Ground game B+ on 6.86 TD/15 and 1.03 sub attempts. Striking defense C+ at 59% / 2.94 SApM. Counter punching C; punching agility B (output × accuracy × age curve). Takedown reaction D on 58% TD defense. These are tape proxies — not lab reaction times — built from FightMetric rates, finish shares, and 0 loaded UFC rows.
Where it breaks. Takedown reaction is the soft spot (41, D). A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around. Opponents who force wrestling and keep the fight on the fence have historically been the ones who make this résumé leak. Losses lean decision more often than a highlight — the issue is usually control of minutes, not a glass jaw.
The book has no per-fight UFC rows for Salkilld yet. This scouting card is carried by career FightMetric rates and the win-method split — treat the reaction and agility marks as wider intervals.
Chain wrestling and submissions are a primary weapon. 5 tapouts and 6.9 TD/15 put opponents on the fence or the mat.
Serviceable pocket defense. Can be found, but rarely walks into the same shot twice.
Limited counter threat. Opponents can miss without paying a finishing tax.
Late on the read. High absorb or a leaking TD defense suggests the first move often belongs to the opponent.
Enough snap to score and to threaten. Not a blur, but the volume is organized.
A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around.
Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win.
| Date | Opponent | Res | Method | Rnd | Sig |
|---|---|---|---|---|---|
| No UFC tape loaded for this fighter yet. | |||||