Ground game
33 DThin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.
- 1.45 takedowns / 15 at 50% accuracy
- 0.00 submission attempts / 15 · 0 career sub wins
Lightweight
9-3
SLpM
4.39
SApM
3.06
Str Acc
58%
Str Def
59%
TD Avg
1.45
TD Acc
50%
TD Def
79%
Sub Avg
0.00
Pocket striker
Fight IQ
Built from FightMetric rates, method shares, and 6 loaded UFC rows. Timing and agility are tape proxies, not lab measurements.
IQ
Ground
Defense
Counter
Reaction
proxy
Agility
proxy
TD react
Chin
Durability
Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win.
Ground game
Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.
Trevor Peek is a 31-year-old Switch lightweight out of USA, camped at Agoge Combatives. The tape read: pocket striker. Career mark 9-3-0 — 3 by KO/TKO, 0 by submission, 6 by decision. Fight IQ grades C+ (66).
What works. Durability is the standout at 81 (B+). Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win. Ground game D on 1.45 TD/15 and 0.00 sub attempts. Striking defense C+ at 59% / 3.06 SApM. Counter punching C+; punching agility C+ (output × accuracy × age curve). Takedown reaction C+ on 79% TD defense. These are tape proxies — not lab reaction times — built from FightMetric rates, finish shares, and 6 loaded UFC rows.
Where it breaks. Ground game is the soft spot (33, D). Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain. Opponents who force wrestling and keep the fight on the fence have historically been the ones who make this résumé leak. Losses lean decision more often than a highlight — the issue is usually control of minutes, not a glass jaw.
Recent tape (6 bouts): L 4917145 (Decision - Unanimous R3) · L 4786358 (Decision - Unanimous R3) · W 4330061 (Decision - Unanimous R3) · L 4040926 (Decision - Unanimous R3) · W 4335947 (KO/TKO R1). Form index negative over the last 5. 1 of those wins reached the championship minutes — cardio and late IQ are real.
Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.
Serviceable pocket defense. Can be found, but rarely walks into the same shot twice.
Limited counter threat. Opponents can miss without paying a finishing tax.
Average-plus reactions. Gets touched, but rarely frozen in place when the shot or the shot-to-takedown comes.
Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.
Hips arrive late. A committed wrestler will get them down; the question is what happens next.
Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win.
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UFC Fight Night: Hooker vs. Parnassevs Kurtis Campbell · model 60%
| Date | Opponent | Res | Method | Rnd | Sig |
|---|---|---|---|---|---|
| Sep 7, 2024 | Fighter 4917145 | L | Decision - Unanimous | 3 5:00 | 55/107 |
| Apr 6, 2024 | Fighter 4786358 | L | Decision - Unanimous | 3 5:00 | 47/97 |
| Oct 21, 2023 | Fighter 4330061 | W | Decision - Unanimous | 3 5:00 | 61/97 |
| Jun 24, 2023 | Fighter 4040926 | L | Decision - Unanimous | 3 5:00 | 51/125 |
| Feb 25, 2023 | Fighter 4335947 | W | KO/TKO | 1 4:59 | 51/86 |
| Sep 14, 2022 | Fighter 5092399 | W | KO/TKO | 2 2:37 | 54/79 |