Light Heavyweight

Paulo Costa

The Eraser

16-4

Age
35
Height
6'1"
Reach
6'0"
Stance
Orthodox
Camp
Team Borracha
Out of
Brazil
Style
striker
Fight IQ
B · 70
Finish rate
6%
Win rate
80%

Career methods

KO/TKO
8
Sub
1
Dec
7

FightMetric

SLpM

6.15

SApM

2.45

Str Acc

61%

Str Def

56%

TD Avg

0.30

TD Acc

43%

TD Def

84%

Sub Avg

0.00

Tape read

Power striker

Fight IQ

70B

Thin sample — 0 loaded UFC rows, 20 career fights for Paulo Costa. Reaction and agility are wider intervals.

IQ

B

Ground

D

Defense

B

Counter

C+

Reaction

proxy

B

Agility

proxy

B+

TD react

B

Chin

B+

What they do well

  • Punching agility

    Enough snap to score and to threaten. Not a blur, but the volume is organized.

  • Durability

    Standard UFC durability. Can be hurt, usually recovers if the shot is not clean.

Where they leak

  • Ground game

    Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.

Scouting report

Paulo Costa “The Eraser” is a 35-year-old Orthodox light heavyweight out of Brazil, camped at Team Borracha. The tape read: power striker. Career mark 16-4-0 — 8 by KO/TKO, 1 by submission, 7 by decision. Fight IQ grades B (70).

What works. Punching agility is the standout at 76 (B+). Enough snap to score and to threaten. Not a blur, but the volume is organized. Ground game D on 0.30 TD/15 and 0.00 sub attempts. Striking defense B at 56% / 2.45 SApM. Counter punching C+; punching agility B+ (output × accuracy × age curve). Takedown reaction B on 84% TD defense. These are tape proxies — not lab reaction times — built from FightMetric rates, finish shares, and 0 loaded UFC rows.

Where it breaks. Ground game is the soft spot (23, D). Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain. Opponents who force wrestling and keep the fight on the fence have historically been the ones who make this résumé leak. Losses lean decision more often than a highlight — the issue is usually control of minutes, not a glass jaw.

The book has no per-fight UFC rows for Costa yet. This scouting card is carried by career FightMetric rates and the win-method split — treat the reaction and agility marks as wider intervals.

Ground game

23 D

Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.

  • 0.30 takedowns / 15 at 43% accuracy
  • 0.00 submission attempts / 15 · 1 career sub wins

Striking defense

72 B

Serviceable pocket defense. Can be found, but rarely walks into the same shot twice.

  • 56% striking defense · 2.45 SApM
  • 0 KO/TKO losses in 4 defeats

Counter punching

62 C+

This is a first-strike, pressure profile more than a counter. Wins come from owning the center, not waiting.

  • 61% accuracy on 6.15 SLpM
  • 0.70 knockdowns / 15 · 8 KO/TKO wins

Timing & reaction

68 B

Average-plus reactions. Gets touched, but rarely frozen in place when the shot or the shot-to-takedown comes.

  • Str def 56% · TD def 84% — the two read-and-react rates
  • 2.45 shots absorbed / min (lower = sees it earlier)

Punching agility

76 B+

Enough snap to score and to threaten. Not a blur, but the volume is organized.

  • 6.15 SLpM at 61% — output with cleanliness
  • Throws without paying full retail: 2.45 SApM

Takedown reaction

68 B

Can stuff the first shot. Chain wrestling and the second entry are the real test.

  • 84% takedown defense — the live reaction to level changes
  • 0 submission losses (once the fight hits the mat)

Durability

76 B+

Standard UFC durability. Can be hurt, usually recovers if the shot is not clean.

  • 0 times finished by strikes in 4 losses
  • 7 decision wins — proof they last and still score

Fight history

DateOpponentResMethodRndSig
No UFC tape loaded for this fighter yet.