Ground game
82 B+Chain wrestling and submissions are a primary weapon. 5 tapouts and 6.9 TD/15 put opponents on the fence or the mat.
- 6.86 takedowns / 15 at 48% accuracy
- 0.76 submission attempts / 15 · 5 career sub wins
Lightweight
“The Gift”
14-1
SLpM
3.74
SApM
3.29
Str Acc
62%
Str Def
61%
TD Avg
6.86
TD Acc
48%
TD Def
58%
Sub Avg
0.76
Chain-wrestling grappler — suspect hips against the shot, live counter
Fight IQ
Thin sample — 0 loaded UFC rows, 15 career fights for Gregor Gillespie. Reaction and agility are wider intervals.
IQ
Ground
Defense
Counter
Reaction
proxy
Agility
proxy
TD react
Chin
Ground game
Chain wrestling and submissions are a primary weapon. 5 tapouts and 6.9 TD/15 put opponents on the fence or the mat.
Counter punching
Can punish a reaching opponent. Not a pure counter artist, but the return shot is live.
Takedown reaction
A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around.
Timing & reaction
Late on the read. High absorb or a leaking TD defense suggests the first move often belongs to the opponent.
Gregor Gillespie “The Gift” is a 39-year-old Orthodox lightweight out of USA, camped at Bellmore Kickboxing Academy. The tape read: chain-wrestling grappler — suspect hips against the shot, live counter. Career mark 14-1-0 — 7 by KO/TKO, 5 by submission, 2 by decision. Fight IQ grades B (69).
What works. Ground game is the standout at 82 (B+). Chain wrestling and submissions are a primary weapon. 5 tapouts and 6.9 TD/15 put opponents on the fence or the mat. Ground game B+ on 6.86 TD/15 and 0.76 sub attempts. Striking defense C+ at 61% / 3.29 SApM. Counter punching B+; punching agility C+ (output × accuracy × age curve). Takedown reaction C on 58% TD defense. These are tape proxies — not lab reaction times — built from FightMetric rates, finish shares, and 0 loaded UFC rows.
Where it breaks. Takedown reaction is the soft spot (54, C). A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around. Opponents who force wrestling and keep the fight on the fence have historically been the ones who make this résumé leak. Losses lean decision more often than a highlight — the issue is usually control of minutes, not a glass jaw.
The book has no per-fight UFC rows for Gillespie yet. This scouting card is carried by career FightMetric rates and the win-method split — treat the reaction and agility marks as wider intervals.
Chain wrestling and submissions are a primary weapon. 5 tapouts and 6.9 TD/15 put opponents on the fence or the mat.
Eats more than a championship pocket should. High SApM or a porous guard will get taxed against power.
Can punish a reaching opponent. Not a pure counter artist, but the return shot is live.
Late on the read. High absorb or a leaking TD defense suggests the first move often belongs to the opponent.
Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.
A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around.
Standard UFC durability. Can be hurt, usually recovers if the shot is not clean.
| Date | Opponent | Res | Method | Rnd | Sig |
|---|---|---|---|---|---|
| No UFC tape loaded for this fighter yet. | |||||