Ground game
71 BCompetent offensive grappling — enough volume and threat to change where the fight is scored.
- 3.24 takedowns / 15 at 36% accuracy
- 1.19 submission attempts / 15 · 10 career sub wins
Bantamweight
“Thug Nasty”
19-4
SLpM
2.27
SApM
3.81
Str Acc
72%
Str Def
63%
TD Avg
3.24
TD Acc
36%
TD Def
72%
Sub Avg
1.19
Hybrid who can change levels — suspect hips against the shot, southpaw
Fight IQ
Thin sample — 0 loaded UFC rows, 23 career fights for Bryce Mitchell. Reaction and agility are wider intervals.
IQ
Ground
Defense
Counter
Reaction
proxy
Agility
proxy
TD react
Chin
Durability
Standard UFC durability. Can be hurt, usually recovers if the shot is not clean.
Takedown reaction
A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around.
Punching agility
Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.
Counter punching
Limited counter threat. Opponents can miss without paying a finishing tax.
Bryce Mitchell “Thug Nasty” is a 31-year-old Southpaw bantamweight out of USA, camped at Barata MMA. The tape read: hybrid who can change levels — suspect hips against the shot, southpaw. Career mark 19-4-0 — 0 by KO/TKO, 10 by submission, 9 by decision. Fight IQ grades C+ (64).
What works. Durability is the standout at 77 (B+). Standard UFC durability. Can be hurt, usually recovers if the shot is not clean. Ground game B on 3.24 TD/15 and 1.19 sub attempts. Striking defense C+ at 63% / 3.81 SApM. Counter punching C; punching agility C (output × accuracy × age curve). Takedown reaction C on 72% TD defense. These are tape proxies — not lab reaction times — built from FightMetric rates, finish shares, and 0 loaded UFC rows.
Where it breaks. Takedown reaction is the soft spot (51, C). A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around. Opponents who force wrestling and keep the fight on the fence have historically been the ones who make this résumé leak. When Mitchell loses, it is usually a finish (0 KO, 3 sub) — composure under the first clean hurt is the live question.
The book has no per-fight UFC rows for Mitchell yet. This scouting card is carried by career FightMetric rates and the win-method split — treat the reaction and agility marks as wider intervals.
Competent offensive grappling — enough volume and threat to change where the fight is scored.
Eats more than a championship pocket should. High SApM or a porous guard will get taxed against power.
Limited counter threat. Opponents can miss without paying a finishing tax.
Late on the read. High absorb or a leaking TD defense suggests the first move often belongs to the opponent.
Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.
A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around.
Standard UFC durability. Can be hurt, usually recovers if the shot is not clean.
| Date | Opponent | Res | Method | Rnd | Sig |
|---|---|---|---|---|---|
| No UFC tape loaded for this fighter yet. | |||||