Welterweight

Gilbert Burns

Durinho

22-10

Age
40
Height
5'10"
Reach
5'11"
Stance
Orthodox
Camp
Kill Cliff FC
Out of
Brazil
Style
hybrid
Fight IQ
B · 68
Finish rate
41%
Win rate
69%

Career methods

KO/TKO
4
Sub
9
Dec
9

FightMetric

SLpM

3.16

SApM

3.49

Str Acc

56%

Str Def

62%

TD Avg

2.04

TD Acc

36%

TD Def

77%

Sub Avg

0.44

Tape read

Hybrid who can change levels

Fight IQ

68B

Thin sample — 0 loaded UFC rows, 32 career fights for Gilbert Burns. Reaction and agility are wider intervals.

IQ

B

Ground

D

Defense

C+

Counter

C

Reaction

proxy

C

Agility

proxy

D

TD react

C+

Chin

B

What they do well

  • Durability

    Standard UFC durability. Can be hurt, usually recovers if the shot is not clean.

Where they leak

  • Punching agility

    Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.

  • Ground game

    Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.

  • Counter punching

    Limited counter threat. Opponents can miss without paying a finishing tax.

Scouting report

Gilbert Burns “Durinho” is a 40-year-old Orthodox welterweight out of Brazil, camped at Kill Cliff FC. The tape read: hybrid who can change levels. Career mark 22-10-0 — 4 by KO/TKO, 9 by submission, 9 by decision. Fight IQ grades B (68).

What works. Durability is the standout at 75 (B). Standard UFC durability. Can be hurt, usually recovers if the shot is not clean. Ground game D on 2.04 TD/15 and 0.44 sub attempts. Striking defense C+ at 62% / 3.49 SApM. Counter punching C; punching agility D (output × accuracy × age curve). Takedown reaction C+ on 77% TD defense. These are tape proxies — not lab reaction times — built from FightMetric rates, finish shares, and 0 loaded UFC rows.

Where it breaks. Punching agility is the soft spot (46, D). Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries. Opponents who out-speed the first exchange and never stay on the centerline have historically been the ones who make this résumé leak. Losses lean decision more often than a highlight — the issue is usually control of minutes, not a glass jaw.

The book has no per-fight UFC rows for Burns yet. This scouting card is carried by career FightMetric rates and the win-method split — treat the reaction and agility marks as wider intervals.

Ground game

48 D

Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.

  • 2.04 takedowns / 15 at 36% accuracy
  • 0.44 submission attempts / 15 · 9 career sub wins

Striking defense

63 C+

Eats more than a championship pocket should. High SApM or a porous guard will get taxed against power.

  • 62% striking defense · 3.49 SApM
  • 0 KO/TKO losses in 10 defeats

Counter punching

53 C

Limited counter threat. Opponents can miss without paying a finishing tax.

  • 56% accuracy on 3.16 SLpM
  • 0.26 knockdowns / 15 · 4 KO/TKO wins

Timing & reaction

57 C

Late on the read. High absorb or a leaking TD defense suggests the first move often belongs to the opponent.

  • Str def 62% · TD def 77% — the two read-and-react rates
  • 3.49 shots absorbed / min (lower = sees it earlier)

Punching agility

46 D

Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.

  • 3.16 SLpM at 56% — output with cleanliness
  • Throws without paying full retail: 3.49 SApM

Takedown reaction

66 C+

Hips arrive late. A committed wrestler will get them down; the question is what happens next.

  • 77% takedown defense — the live reaction to level changes
  • 0 submission losses (once the fight hits the mat)

Durability

75 B

Standard UFC durability. Can be hurt, usually recovers if the shot is not clean.

  • 0 times finished by strikes in 10 losses
  • 9 decision wins — proof they last and still score

Fight history

DateOpponentResMethodRndSig
No UFC tape loaded for this fighter yet.