Middleweight

Gerald Meerschaert

“GM3”

37-22

Age
38
Height
6'1"
Reach
6'6"
Stance
Southpaw
Camp
Kill Cliff FC
Out of
USA
Style
grappler
Fight IQ
D · 49
Finish rate
78%
Win rate
63%

Career methods

KO/TKO
0
Sub
29
Dec
8

FightMetric

SLpM

2.95

SApM

3.57

Str Acc

52%

Str Def

62%

TD Avg

1.70

TD Acc

29%

TD Def

78%

Sub Avg

1.49

Tape read

Submission hunter — suspect hips against the shot, southpaw

Fight IQ

49D

Thin sample — 0 loaded UFC rows, 59 career fights for Gerald Meerschaert. Reaction and agility are wider intervals.

IQ

D

Ground

C

Defense

C+

Counter

D

Reaction

proxy

C

Agility

proxy

D

TD react

C

Chin

B

What they do well

No standout plus-mark on this card.

Where they leak

  • Punching agility

    Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.

  • Counter punching

    Limited counter threat. Opponents can miss without paying a finishing tax.

  • Fight IQ

    Predictable under stress. When the first look fails, the tape shows the same entry again.

Scouting report

Gerald Meerschaert “GM3” is a 38-year-old Southpaw middleweight out of USA, camped at Kill Cliff FC. The tape read: submission hunter — suspect hips against the shot, southpaw. Career mark 37-22-0 — 0 by KO/TKO, 29 by submission, 8 by decision. Fight IQ grades D (49).

What works. Durability is the standout at 69 (B). Standard UFC durability. Can be hurt, usually recovers if the shot is not clean. Ground game C on 1.70 TD/15 and 1.49 sub attempts. Striking defense C+ at 62% / 3.57 SApM. Counter punching D; punching agility D (output × accuracy × age curve). Takedown reaction C on 78% TD defense. These are tape proxies — not lab reaction times — built from FightMetric rates, finish shares, and 0 loaded UFC rows.

Where it breaks. Punching agility is the soft spot (39, D). Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries. Opponents who out-speed the first exchange and never stay on the centerline have historically been the ones who make this résumé leak. Losses lean decision more often than a highlight — the issue is usually control of minutes, not a glass jaw.

The book has no per-fight UFC rows for Meerschaert yet. This scouting card is carried by career FightMetric rates and the win-method split — treat the reaction and agility marks as wider intervals.

Ground game

60 C

Ground work is situational, not a finishing engine. Expect clinch entries more than a mat cycle.

  • 1.70 takedowns / 15 at 29% accuracy
  • 1.49 submission attempts / 15 · 29 career sub wins

Striking defense

63 C+

Eats more than a championship pocket should. High SApM or a porous guard will get taxed against power.

  • 62% striking defense · 3.57 SApM
  • 0 KO/TKO losses in 22 defeats

Counter punching

42 D

Limited counter threat. Opponents can miss without paying a finishing tax.

  • 52% accuracy on 2.95 SLpM
  • 0.10 knockdowns / 15 · 0 KO/TKO wins

Timing & reaction

56 C

Late on the read. High absorb or a leaking TD defense suggests the first move often belongs to the opponent.

  • Str def 62% · TD def 78% — the two read-and-react rates
  • 3.57 shots absorbed / min (lower = sees it earlier)

Punching agility

39 D

Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.

  • 2.95 SLpM at 52% — output with cleanliness
  • Throws without paying full retail: 3.57 SApM

Takedown reaction

53 C

A takedown magnet. Low TD defense plus submission losses — this is the hole a grappler builds a camp around.

  • 78% takedown defense — the live reaction to level changes
  • 10 submission losses (once the fight hits the mat)

Durability

69 B

Standard UFC durability. Can be hurt, usually recovers if the shot is not clean.

  • 0 times finished by strikes in 22 losses
  • 8 decision wins — proof they last and still score

Fight history

DateOpponentResMethodRndSig
No UFC tape loaded for this fighter yet.