Middleweight

Eric McConico

11-5-1

Age
36
Height
6'0"
Reach
6'5"
Stance
Southpaw
Camp
MMA LAB
Out of
USA
Style
striker
Fight IQ
C+ · 63
Finish rate
27%
Win rate
69%

Career methods

KO/TKO
0
Sub
3
Dec
8

FightMetric

SLpM

2.92

SApM

3.58

Str Acc

57%

Str Def

62%

TD Avg

0.64

TD Acc

100%

TD Def

82%

Sub Avg

0.00

Tape read

Pocket striker — southpaw

Fight IQ

63C+

Thin sample — 0 loaded UFC rows, 17 career fights for Eric McConico. Reaction and agility are wider intervals.

IQ

C+

Ground

D

Defense

C+

Counter

D

Reaction

proxy

C

Agility

proxy

D

TD react

C+

Chin

A

What they do well

  • Durability

    Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win.

Where they leak

  • Ground game

    Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.

  • Punching agility

    Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.

  • Counter punching

    Limited counter threat. Opponents can miss without paying a finishing tax.

Scouting report

Eric McConico is a 36-year-old Southpaw middleweight out of USA, camped at MMA LAB. The tape read: pocket striker — southpaw. Career mark 11-5-1 — 0 by KO/TKO, 3 by submission, 8 by decision. Fight IQ grades C+ (63).

What works. Durability is the standout at 85 (A). Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win. Ground game D on 0.64 TD/15 and 0.00 sub attempts. Striking defense C+ at 62% / 3.58 SApM. Counter punching D; punching agility D (output × accuracy × age curve). Takedown reaction C+ on 82% TD defense. These are tape proxies — not lab reaction times — built from FightMetric rates, finish shares, and 0 loaded UFC rows.

Where it breaks. Ground game is the soft spot (34, D). Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain. Opponents who force wrestling and keep the fight on the fence have historically been the ones who make this résumé leak. Losses lean decision more often than a highlight — the issue is usually control of minutes, not a glass jaw.

The book has no per-fight UFC rows for McConico yet. This scouting card is carried by career FightMetric rates and the win-method split — treat the reaction and agility marks as wider intervals.

Ground game

34 D

Thin offensive ground game. Wins come standing; once taken down this fighter is hunting a stand-up, not a sweep chain.

  • 0.64 takedowns / 15 at 100% accuracy
  • 0.00 submission attempts / 15 · 3 career sub wins

Striking defense

63 C+

Eats more than a championship pocket should. High SApM or a porous guard will get taxed against power.

  • 62% striking defense · 3.58 SApM
  • 0 KO/TKO losses in 5 defeats

Counter punching

47 D

Limited counter threat. Opponents can miss without paying a finishing tax.

  • 57% accuracy on 2.92 SLpM
  • 0.10 knockdowns / 15 · 0 KO/TKO wins

Timing & reaction

58 C

Late on the read. High absorb or a leaking TD defense suggests the first move often belongs to the opponent.

  • Str def 62% · TD def 82% — the two read-and-react rates
  • 3.58 shots absorbed / min (lower = sees it earlier)

Punching agility

45 D

Heavy or economical. Combinations are chosen, not sprayed — opponents can time the entries.

  • 2.92 SLpM at 57% — output with cleanliness
  • Throws without paying full retail: 3.58 SApM

Takedown reaction

68 C+

Hips arrive late. A committed wrestler will get them down; the question is what happens next.

  • 82% takedown defense — the live reaction to level changes
  • 0 submission losses (once the fight hits the mat)

Durability

85 A

Gets through fire. Rarely finished by strikes; the later minutes are still theirs to win.

  • 0 times finished by strikes in 5 losses
  • 8 decision wins — proof they last and still score

Fight history

DateOpponentResMethodRndSig
No UFC tape loaded for this fighter yet.